18
Aug
09

Design Idea wk5: Mechanic driven

Some games, like crayon physics, are driven by experimenting with a cool mechanic and only later finding a setting for that mechanic.

Pour a glass of water. Stir it and slosh it around. Drop a light object in it and watch how it floats. Drop a heavy object it and watch it sink. Consider the mechanics of how liquids flow.

Little kids know that water on its own is a fun toy and can be amused for hours pouring it from one container to another.

Design a game which uses fluid dynamics as its core mechanic.


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s


Categories

Archives


Follow

Get every new post delivered to your Inbox.