This week’s game is Crayon Physics Deluxe by Petri Purho.
The original prototype was made in five days.
Search YouTube for Crayon Physics and see what kind of solutions people have come up with. Consider:
- What different kinds of approaches do people take?
- What is it about each game that encourages different approaches?
- How do the visual/audio aesthetics contribute to this feeling?
Further reading: Compare this game to Armadillo Run (which Petri cites as one of his inspirations). How do the game mechanics and sensory aesthetics differ? How does this change the experience of the game? Check out Armadlillo run solutions on YouTube.
http://stinky-curve.blogspot.com/2010/09/drawing-on-walls-crayon-physics.html