Archive for the 'Readings' Category

26
Oct
11

Extra Credits: Games and Society

There are a host of recent Extra Credits episodes relevant to your final serious games assignment.

Games and learning:

Games and society:

12
Oct
11

Journal: Are games art?

Are videogames art? Read/watch the following opinions and then formulate your own:

04
Oct
11

The Life-Changing $20 Rightward-Facing Cow

There’s an article on Kotaku about Ian Bogost’s satirical Facebook game Cow Clicker that is well worth reading. It explains how Ian’s attempt at satire turned on itself and became dangerously successful. You should also read Ian’s own commentary on the game.

29
Sep
11

Extra credits: The Role of the Player

Watch The Role of the Player

22
Sep
11

Extra credits: Metrics

Your Extra Credits video for this week: Metrics.

21
Sep
11

Invisible Ink

A friend recently pointed me to the online book Invisbile Ink: A Practical Guide to Building Stories that Resonate, by screenwriter Brian McDonald. I’m about half way through it and finding it very clear and easy to read. If you’re interested in the craft of writing, I highly recommend it (plus it’s free!).

21
Sep
11

Steve Meretzky on Character Design

Steve Meretzky is a prominent game developer who has a lot of experience creating narrative-based games including a number of landmark titles in the Infocom collection of text adventures.

In his article http://www.gamasutra.com/resource_guide/20011119/meretzky_01.htm he shares some of his wisdom concerning the creation of memorable game characters.

21
Sep
11

Social design for online games

Since we’ve been talking about fellowship and social game dynamics, here’s an interesting article on designing for social behaviour online, written by Bill Fulton of Microsoft Game Studios User-research program.

Bill addresses the problem he describes at “Normal Person + Anonymity + Audience = Total F***wad”.

20
Sep
11

The Future of Games Development Down Under

IGN Australia has just published an interesting article on the state of commercial games development in Australia.

15
Sep
11

Extra credits: Narrative Mechanics & Symbolism 101

The Extra Credits videos are back online an Penny Arcade. So this week I’m giving you two videos to watch:




Categories

Archives


Follow

Get every new post delivered to your Inbox.